About
Software Engineer with expertise in building scalable, high-performance systems and API-driven platforms. Experienced in full-stack development, distributed systems, and machine learning. Passionate about leveraging innovative technologies to solve complex problems.
Software Engineering & Machine Learning
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Location SF Bay, NYC, or Remote
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Degree B.S. Computer Science & Data Science
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Freelance Available
Technology Stack
- JavaScript
- Python
- Java
- C#
- React
- TensorFlow
- SQL
- Django
- Unity
- Android Studio
- AWS
- GraphQL
- Golang
- Spring
Experience
SAP
Software Developer
January 2023 - Present
Palo Alto, CA
- Designed and maintained API platforms for blockchain-powered NFT management systems, enabling enterprise clients to manage loyalty programs and transfer NFTs using React, TypeScript, and GraphQL.
- Owned the development of a reusable NPM package for visual AI services, providing modular UI components and integrating API logic for image generation and editing workflows.
- Developed scalable, distributed systems for visual generative AI platforms, integrating OpenAI DALL-E and Amazon Titan models for creative workflows.
- Automated CI/CD pipelines using Jenkins and Docker, deploying containerized applications to Azure, ensuring reliability and scalability.
- Enhanced semantic search capabilities by integrating ElasticSearch and advanced embedding models, improving accuracy for high-volume queries.
- Built secure, fault-tolerant services adhering to enterprise-grade compliance standards.
- Collaborated with product managers, UX designers, and engineers to deliver features, improve workflows, and mentor interns.
Penn Mutual
Software Engineering Intern
May 2022 - October 2022
Philadelphia, PA
- Maintained and updated web pages utilized by internal insurance underwriters.
- Developed production-ready web applications using Spring framework and implemented UI changes using jQuery.
- Utilized MyBatis to write dynamic SQL queries for performing CRUD operations on the system database.
Temple University Center for Computational Mathematics and Modeling
Undergraduate Researcher
January 2022 - May 2022
Philadelphia, PA
- Improved the accessibility of the neuroscientific VR software by refactoring it with the Unity XR Plug-in framework that enables direct integrations with multiple VR vendors.